Game Development Community

Fullscreen shaders, Infrared, NightVision

by decryptoid · in Torque Game Engine Advanced · 07/26/2005 (3:25 pm) · 4 replies

For those of you who are wondering.... YES, you can do realtime fulscreen shader effects with TSE!

Here's a little taste of Infrared Mode::
www.decryptoid.com/images/302.jpg

#1
07/26/2005 (5:02 pm)
Doesn't infrared generally work best when you have heat sources somewhere?

Heh, looks good though. TSE is certainly fun to play with.
#2
07/26/2005 (6:26 pm)
That's pretty damn sweet. I wish I knew anything about shaders. Are you planning on resourcing this?
#3
07/26/2005 (6:46 pm)
Trent - Yeah, I just fake it by jacking up the ambient light on objects, then the shader basically just increases brightness, converts to b&w, then inverts. Since it ups the lights, the nightvision portion actually works for real (brightens interiors and statics even on competely dark maps)

Josh - check out the post in the private forums for more info
#4
07/26/2005 (7:46 pm)
Will do. At first I though this was posted in the private forums. ;)