Game Development Community

Has anyone tried max for making interiors?

by Myk Sanders · in Artist Corner · 01/25/2002 (11:07 am) · 3 replies

I ask because I find worldcraft kinda cryptic. I've made shapes that have collision objects,in max and all that works fine, but I havent tried making and interior structure like a building.

Is anyone making any interiors in max, and sucessfully gotten them to work? Is worldcraft even necessary? Can you give an example workflow?

thanks

-=::=-

#1
01/25/2002 (2:25 pm)
^bump^

I would like to hear about this as well...
#2
01/25/2002 (2:41 pm)
I have.

Making interiors in Worldcarft is very easy and fast, but the vertex manipulation is very poor.

Texturing a somewhat normal structure like buildings and easy in WC as well.

In 3dMax you have superb vertex manipulation and texturing of complex buildings are better (not easier or faster, just better) than WC.

But its not as fast as WC for modeling as you have to add the collision manually and you can only use 9, which is not a lot for a building.

I would recommend WC for normal sorta buildings and only use Max for something really odd shaped that would take tons of tweaking in WC to look remotely right.

// Clocks out

www.flashthunder.com
#3
01/25/2002 (4:06 pm)
Like a dome? :D