Game Development Community

TorqueSkeleton Generator

by Jeff Gran · in Artist Corner · 07/18/2005 (3:02 am) · 3 replies

I just thought I'd post a link here to my latest plan in case some people who would be interested in this keep up on the forums but not the plans ("blogs"). I'm interested in any and all feedback.

#1
09/24/2005 (1:45 pm)
Hey, Jeff. I recently upgraded from maya 6.0 to maya 7. I tried the generator in 7 and it produces some very interesting results. There's like 100 some odd joints on the screen all jumbeled together. I take it this is because the script was for 6.5 and not for 7. Any plans to make some changes to support M7.
#2
09/24/2005 (3:37 pm)
Still no milkshape :(
#3
09/24/2005 (4:18 pm)
John - weird... I had another user say that it works fine in Maya 7 except that sometimes (when using FK arms) the thumbs get messed up... want to post a screenshot of what you get? I'd be interested to see it.

MT - nope, not yet. It's in the works though.