binding problems
by Anthony Rosenbaum · in General Discussion · 01/23/2002 (3:47 pm) · 2 replies
ok I am slowly learing the scripting this this particular problem deals with default.bind.cs
first off I aded a echo to the gun to make sure echo worked like so
the firing works, in fact it displays the message twice to the console, the other does not. . . .WHAT IS WRONG?!?!? what am I missing PLEASE can anyone help?
Anthony
first off I aded a echo to the gun to make sure echo worked like so
function mouseFire(%val)
{
echo("you hit fire");
$mvTriggerCount0 += $mvTriggerCount0 & 1 == %val ? 2 : 1;
}
moveMap.bind( mouse, button0, mouseFire );then I wanted to get the other mouse button to work so I did thisfunction mouseJet(%val)
{
echo("YOU JUST HIT MOUSE2");
$mvTriggerCount3 += $mvTriggerCount3 & 1 == %val ? 2 : 1;
}
moveMap.bind( mouse, button1, mouseJet ); the firing works, in fact it displays the message twice to the console, the other does not. . . .WHAT IS WRONG?!?!? what am I missing PLEASE can anyone help?
Anthony
About the author
#2
I know it's been a year and a half since you posted this, but I thought others might want to know. Also, the mouse wheel is zaxis. It's %val is 140 for wheel forward and -140 for wheel backwards so it's a slightly different game. Helpful examples:
06/23/2003 (7:46 pm)
This is true, pressing a mouse button will call the function with a %val of 1 (I think it's 1. Echo %val to be sure). Releasing the button will call the same function with a %val of 0. Put this in your function to quit this behavior.if (%val) {
echo("you hit fire");
} else {
echo("you stopped hitting fire");
}I know it's been a year and a half since you posted this, but I thought others might want to know. Also, the mouse wheel is zaxis. It's %val is 140 for wheel forward and -140 for wheel backwards so it's a slightly different game. Helpful examples:
moveMap.bind(mouse, zaxis, wheelFunction); moveMap.bind(keyboard, "numpadadd", zoomCameraOut); moveMap.bind(keyboard, "numpadminus", zoomCameraIn); moveMap.bind(keyboard, "right", rotateCameraLeft); moveMap.bind(keyboard, "left", rotateCameraRight); moveMap.bind(keyboard, "up", rotateCameraUp); moveMap.bind(keyboard, "down", rotateCameraDown); moveMap.bind(keyboard, "insert", resetCamera);
Torque Owner Tim "Zear" Hammock