Game Development Community

T2D Animation Datablock Editor Video update 10-31-05

by Chris Newman · in Torque Game Builder · 07/08/2005 (3:41 pm) · 36 replies

T2D Animation Datablock editor
Why write code when you can click and drag!!!

New vid and pics

Videos here!!!!!!!!!!!!!
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/animatione...

*NEW VIDEO!!
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/animatione...

The alpha V2
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/DatablockE...
Unzip to your T2D directory.

*IMPORTANT
Your game must be able to run when you click T2D.exe. These editors run as mods and can only see what is your main as defined in main.cs.

Use the .bat files to run.

The animation editor is incomplete and under development. Deleting frames and Loading/Saving datablocks is not implemented.
Im looking for feedback on what i have done, and ideas of what should be done.




chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image1.jpg
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image2.jpg
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image3.jpg
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image4.jpg
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image5.jpg
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/Image6.jpg

.plan here
www.garagegames.com/blogs/23403/8393

























*Old Entry
Im back from my long vacation away from my comp and now its time to get things rolling again.

My first release after my update to the Image Datablock Tool will be an animation editor. This will allow you to easily set up your animation datablocks and to preview the animations to make sure you have them set up the way you want.

This will save the animation data in the same way the image tool does: In its own .cs file. You will be able to edit any animations that you have saved with the tool.

If you have any ideas, suggestions or comments on this, please let me know.

Sorry this is so short, but now its design time!
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#21
10/30/2005 (9:07 pm)
I just saw this in your .plan. Wow neat stuff!
#22
10/31/2005 (5:00 am)
Thanks.
#23
10/31/2005 (6:20 am)
Pretty cool :) wonder how long till torque 2d becomes more like multimedia fusion (http://clickteam.com/English/multimedia_fusion.htm). dragging and dropping everything to layout a scene would be pretty cool :)
#24
10/31/2005 (6:31 am)
GG is making a scene editor, that does just that.
www.starlitskygames.com/ check out the T2D vid there.
#25
10/31/2005 (3:24 pm)
If anyone wants to get their hands on this, link is in the first post
Its in alpha state.
Evaluate it, tell me what it needs, offer your programming skills....
There is no saving or loading yet, so you were warned.
#26
10/31/2005 (3:30 pm)
Shawge hallofworlds com
#27
10/31/2005 (4:11 pm)
Emails sent
#28
10/31/2005 (5:12 pm)
@Chris, thanks.

togburn + garagegames at gmail .dot. com
#29
10/31/2005 (5:41 pm)
Tom, email me. I sent out 2 emails to you and both were returned.
#30
10/31/2005 (7:09 pm)
cheese1113@gmail.com
I'd love to get my hands on this!
Thanks.
#31
10/31/2005 (7:27 pm)
...
Im having problems sending this to GMAIL accounts.
Keeps coming back with illegal attachment.
#32
10/31/2005 (7:29 pm)
Email sent.
#33
10/31/2005 (7:37 pm)
I dont know whats up with not being able to email this to anyone at the moment.

Download the File here:
chazcross.phase9studios.com/files/torque/t2d/animationdatablockeditor/DatablockE...

T2D Image Datablock Editor V 1.2
T2D Animation Datablock Editor Alpha V2

Unzip to your T2D directory.

*IMPORTANT
Your game must be able to run when you click T2D.exe. These editors run as mods and can only see what is your main as defined in main.cs.

Use the .bat files to run.

The animation editor is incomplete and under development. Deleting frames and Loading/Saving datablocks is not implemented.
Im looking for feedback on what i have done, and ideas of what should be done.


Im also looking for 2 developers to assist with developing editors for T2D, TGE and TSE. Must have some experienced with the engines and have the ability to work on your own. Should be able to implement functions from brief discussions or from looking at the code base and demeriting what to do for yourself.
#34
10/31/2005 (9:52 pm)
Deleting frames is now implemented.

Alpha 2 Uploaded.
#35
10/31/2005 (11:28 pm)
Thanks i'll give it a test.
#36
11/01/2005 (5:01 am)
Midnight EST tonight, Saving will be in.
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