Game Development Community

Total newbie to animation

by Oscar Hayward · in Artist Corner · 07/08/2005 (9:27 am) · 1 replies

Hi,

I'm not entirely sure how to do animation. I'm using blender to do my models, do I do the animations in there, or do I do them in Torque? I'm talking about animations such as cocking a gun or a door opening. Could anyone tell me how or give me a link to somewhere that will answer my question?

Thanks

#1
07/08/2005 (11:15 am)
Your actual movements will need to be created in your modelling application - in this case Blender.

From there, it's a matter of exporting the mesh and all it's animations to ge tthem into the engine.

You'll then have to call them in script to actually play them.