Malformed objects" error while linking
by Michael Rogers · in Torque Game Engine · 07/02/2005 (3:07 pm) · 2 replies
Hello, Everyone:
I'm trying to get Torque Game Engine SDK to build. I managed to, with some other hints on this forum, get the compilation done, but I'm left with 12 link errors.
They all have the same general structure (but the file names change, from audio.o, consoleFunctions.o, ..., gFont.o)
ld: /Applications/Developer/TorqueGameEngineSDK/example/torque_pb_2_1.build/Torque-MacCarb-Debug.build/Objects-normal/ppc/audio.o malformed object,
illegal reference for -dynamic code (reference to a coalesced section (__TEXT,__textcoal_nt) from section (__TEXT,__eh_frame) relocation entry (412))
I'm using Mac OS X 10.4.1, XCode 2.0, and a two-button mouse :-)
Any ideas what's going on? Please help save a promising career developing games with TGE from being cut short :-0
Cheers,
Michael
I'm trying to get Torque Game Engine SDK to build. I managed to, with some other hints on this forum, get the compilation done, but I'm left with 12 link errors.
They all have the same general structure (but the file names change, from audio.o, consoleFunctions.o, ..., gFont.o)
ld: /Applications/Developer/TorqueGameEngineSDK/example/torque_pb_2_1.build/Torque-MacCarb-Debug.build/Objects-normal/ppc/audio.o malformed object,
illegal reference for -dynamic code (reference to a coalesced section (__TEXT,__textcoal_nt) from section (__TEXT,__eh_frame) relocation entry (412))
I'm using Mac OS X 10.4.1, XCode 2.0, and a two-button mouse :-)
Any ideas what's going on? Please help save a promising career developing games with TGE from being cut short :-0
Cheers,
Michael
About the author
#2
07/11/2005 (10:30 am)
Probably when you cleaned out the "malformed" object files that are linked against to build the app by doing a clean build.
Torque Owner Michael Rogers
Michael