Game Development Community

Malformed objects" error while linking

by Michael Rogers · in Torque Game Engine · 07/02/2005 (3:07 pm) · 2 replies

Hello, Everyone:

I'm trying to get Torque Game Engine SDK to build. I managed to, with some other hints on this forum, get the compilation done, but I'm left with 12 link errors.

They all have the same general structure (but the file names change, from audio.o, consoleFunctions.o, ..., gFont.o)

ld: /Applications/Developer/TorqueGameEngineSDK/example/torque_pb_2_1.build/Torque-MacCarb-Debug.build/Objects-normal/ppc/audio.o malformed object,

illegal reference for -dynamic code (reference to a coalesced section (__TEXT,__textcoal_nt) from section (__TEXT,__eh_frame) relocation entry (412))

I'm using Mac OS X 10.4.1, XCode 2.0, and a two-button mouse :-)

Any ideas what's going on? Please help save a promising career developing games with TGE from being cut short :-0

Cheers,

Michael

#1
07/04/2005 (9:35 am)
I'm not quite sure or how, but this problem resolved itself. I'd given up for the night, and, when I tried again in the morning, did a clean build, everything worked.

Michael
#2
07/11/2005 (10:30 am)
Probably when you cleaned out the "malformed" object files that are linked against to build the app by doing a clean build.