Game Development Community

CVS Tag Release_1_3_1 missing files

by Kevin Bluck · in Torque Game Engine · 06/30/2005 (9:01 am) · 9 replies

I wanted to check out tag Release_1_3_1 from CVS to get the 1.3.1 minor release. For the record, my command line was as follows:

CVSROOT=:pserver:[myusername]@cvs.garagegames.com:/cvs/torque
cvs -q -z6 co -r "Release_1_3_1" -d "Torque-1.3.1" -P torque

All went fine with no errors reported.

However, when I tried to build, I found some files were missing, specifically:

engine/sim/frameAllocator.* (both of them)
engine/gui

That's right, the entire engine/gui folder is missing.

I tried deleting the entire engine folder and updating, no change, then deleted the whole sandbox and checked out again, no change.

So, at the moment it seems that Release_1_3_1 tag in CVS is broken.

Am I doing something obviously wrong?

Thanks,

--- Kevin

#1
06/30/2005 (4:08 pm)
You arent doing anything rong They are just missing! The water is also broked and you also get a crc error when you try to run the demo

Just use the missing files from the older torques for now
#2
06/30/2005 (4:12 pm)
Actually, those files are moved, :D.

The files in the GUI folder were moved into subdirectories to "help deduce their use".

frameAllocater is now in dgl (I think, I am not using a copy at the moment, but trying to do this from memory).

It is best just to wait until 1.4 is released.

These problems exist for both 1.3.1 and 1.4.

Robert
#3
06/30/2005 (4:39 pm)
Yeah! looks like they were move to core, well untill its fixed (since im not to up on linking) ill just copy them back into the sim folder
#4
06/30/2005 (4:45 pm)
What compiler are you using? I dd not notice an error using visual studio.. I did find errros using gcc 3.4 under linux/linspire and sent a patch to BenG

-Ron
#5
06/30/2005 (4:57 pm)
I am using visual studio 6.
#6
06/30/2005 (6:03 pm)
> Actually, those files are moved, :D.

They are moved in HEAD. But for Release_1_3_1, they are missing completely. They are nowhere to be found anywhere in the source tree. I could probably paper over the problem by using the 3.0.0 files, but I think the CVS administrator ought to look into this.

Surely the 1.3.1 release was not so fundamentally broken when it was first released. Something must have happened in CVS during the interim. I can't possibly be the first to attempt to check it out and build it --- or am I?

:-)

--- Kevin
#7
06/30/2005 (6:44 pm)
I used cvs and i have them , i dont know what you mean i can zip up the 2 files for you

cleverace.home.comcast.net/frameAllocator.zip

just throw them in the engine /sim folder till they fixx it
#8
06/30/2005 (8:42 pm)
> just throw them in the engine /sim folder till they fixx it

Thanks, but there's more missing from 1.3.1; I believe you're referring to the 1.4 HEAD configuration, which is not the same. Anyway, at the moment, I can continue using 1.3.0 for a while.

But the real point of this thread is to let someone at GG know that CVS tag Release_1_3_1 needs fixing. Indeed, I believe Ben Garney is looking into it.

--- Kevin
#9
06/30/2005 (9:25 pm)
Hmm found another thread that makes more sence

www.garagegames.com/mg/forums/result.thread.php?qt=31639

sorry i started out useing cvs to get head torque and just cant bring my self to use the installer.

By the way 1.4 dont exist yet it is called torque head