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Using two texture file for one model with Torque

by Nigel Hungerford-Symes · in Artist Corner · 06/30/2005 (4:42 am) · 2 replies

Can anyone confirm whether I can use two texture files for the one model in Torque. I know there are workarounds, but I'm going to have to go back and redo a whole lot of stuff and was wondering if it was absolutely necessary or if I could just use two textures with the one model and have it successfully export into Torque.

Thanks

Dingo

#1
07/02/2005 (9:47 am)
Yes you can in TGE, not sure if the current blender python exporter handles this tho...someone else will have to confirm. Apply the different textures to different faces. You cannot apply two textures to the same faces for the same channel (like two textures to the diffuse color channel for instance).
#2
07/02/2005 (12:49 pm)
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