Hover assault craft - top down
by Jesse Hall · in Torque Game Builder · 06/29/2005 (7:44 am) · 2 replies
Here is the begining of a hover assault game im working on.
I am going to develop out a short campaign to get all the various gameplay elements I want working and then when multiplayer code is ready for t2d ill set it up as a squad vs squad objective based game.

- Jesse
I am going to develop out a short campaign to get all the various gameplay elements I want working and then when multiplayer code is ready for t2d ill set it up as a squad vs squad objective based game.

- Jesse
About the author
#2
Thanks on the tiles though they are just filler for the moment to break up the grass and give me some pathways to gauge the tank physics. I am adding in some pyramids and rocks today to work on collisions and to give something to shoot other then tile intersects.
=)
06/29/2005 (8:49 am)
Yep... I am thinking of making it transform into a drop ship and hover jet as well then just using 3 layers to add depth to the maps. Just prototyping at the moment though really and having fun learning to script. Thanks on the tiles though they are just filler for the moment to break up the grass and give me some pathways to gauge the tank physics. I am adding in some pyramids and rocks today to work on collisions and to give something to shoot other then tile intersects.
=)
Torque Owner Ricky Taylor
Like the tiles, in my opinion though, they are a bit big ;). Have fun.