Game Development Community

Curved GUI Elements

by Kirby Webber · in Game Design and Creative Issues · 06/27/2005 (2:24 pm) · 6 replies

First, let me say I'm rather surprised to find so few posts in this forum... or on this topic for that matter. =\

I'm working with some gui elements that require curvature - they are basically your standard Health and Energy meters, but I'm at a bit of a loss as to how they'd be implemented.

Here's an example of what I'm trying to accomplish:

Any pointers would be greatly appreciated.

Thanks in advance. (C:

#1
06/27/2005 (2:39 pm)
Check with Mike Kuklinski. His game in progress (Kuiper) is using HUD elements almost identical to the picture you posted.
#2
06/27/2005 (3:01 pm)
I emailed Mike and, unfortunately he says that his GUI isn't actually curved - it's an image map.

Given the extreme curvature I'm dealing with, I don't think this would work for me...
#3
06/28/2005 (8:11 am)
Shameless bump...
#4
02/20/2006 (3:16 am)
I'm attempting the same sort of thing - with the same Deus Ex 2 inspired hud type!

Any help would be awesome.
#5
02/20/2006 (3:19 am)
Look in the resources, you have a bitmap which basically gets replaced by another one gradually. Then you just paint these GUI's in photoshop with the appropriate curve and bring em in.
#6
02/20/2006 (3:23 am)
Cool, I'll try something out.