Mirror
by Howard Dortch · in Torque Game Engine · 06/24/2005 (7:46 am) · 5 replies
I have a mirror surface in an interior. As I walk up to the surface I can see the gun I'm holding but not the player. Is there a magic switch to get the player to mirror in the surface?
#2
datablock PlayerData(PlayerBody)
{
renderFirstPerson = false; // try to change this to "true"
maybe it will help, cant test it right now
06/24/2005 (8:18 am)
In player.csdatablock PlayerData(PlayerBody)
{
renderFirstPerson = false; // try to change this to "true"
maybe it will help, cant test it right now
#3
06/24/2005 (8:19 am)
So mirror wont work for first person view?
#4
06/24/2005 (8:29 am)
Did you try Viktor's suggestion?
#5
06/24/2005 (8:32 am)
Yeah that fixed it. Thanks....
Torque Owner Michael Hense
--Mike