Game Development Community

Out of Bounds Value

by Robert Buckley · in Torque Game Engine · 06/22/2005 (9:08 pm) · 2 replies

I am using the excelent set of MMORPG resources available here. When trying to implement part 5 which details using magic spells i end up getting an out of bounds value fatal error coming from the bitstream.h file. The console log is as follows:

Client has selected 1533 282.41 132.09 178.477 0.20022 0.879115 0.432514
Mapping string: UpdateTargetDialog to index: 15
Mapping string: NewTarget to index: 16
Recieved command to open TargetGUI command was NewTarget and TargetName is Fresh Meat
Mapping string: CastSpell to index: 5
Casting Spell!
Spell was Bolt!
Client energy is 50
Casting Complete!
Fatal: (c:\documents and settings\owner\desktop\gamenolight\engine\core\bitstream.h @ 170) Out of bounds value!
keyboard0 input device unacquired.
DirectInput deactivated.
Activating DirectInput...

obviously this doesnt tell you much but it does show you the error. I did a search for this and nothing came up that was relevant. The one that came closest was this but it didnt solve my problem. I know its hard to determine the cause of this but I was wondering if anyone using the MMORPG resource has come across this and has found a fix. I heard that there was a fix that detailed solving this problem but was unable to find it. If anyone could point me in the right direction and or has a fix that would be greatly apreciated. Thanks.

#1
06/22/2005 (9:59 pm)
Oh man I'm such an idiot. I triple posted this cause my wireless connection stopped responding. This is the actual post the others have been deleted and hopefully will fade away. Sorry about the confusion.
#2
07/17/2005 (7:15 am)
Robert,

I'm having the same issue when implementing the spells resource. On another post you appear to have fixed this problem, can you tell me how?

Thanks

Michael