Hi-Res Tank Design-No Texture
by John · in Game Design and Creative Issues · 06/22/2005 (3:23 pm) · 6 replies

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#2
06/23/2005 (6:14 am)
You have some pretty cool stuff. Not sure you needed to make separate threads for everything, but thanks for sharing.
#3
06/23/2005 (6:28 am)
....that's no-texture?
#4
No texture in that there's no weathering or insignia or anything. I always put at least a basic noise texture on stuff just so it doesn't look so plastic, but this could use a lot of weathering.
Nathan-
Thanks. You're right, I probably could've put them all in one thread, but I made them separate because I saw a thread on here where people complained about someone who posted a lot of big images, and it took too long to load.
Here you can take it in chunks. :)
06/23/2005 (6:36 am)
Josiah-No texture in that there's no weathering or insignia or anything. I always put at least a basic noise texture on stuff just so it doesn't look so plastic, but this could use a lot of weathering.
Nathan-
Thanks. You're right, I probably could've put them all in one thread, but I made them separate because I saw a thread on here where people complained about someone who posted a lot of big images, and it took too long to load.
Here you can take it in chunks. :)
#5
i would say "procedural textures only" maybe? or something like that....
06/23/2005 (1:59 pm)
Well, noise counts as a texture right?i would say "procedural textures only" maybe? or something like that....
#6
06/23/2005 (1:59 pm)
Looks good tho, forgot to say :)
Torque 3D Owner Billy L
Great work !!