Game Development Community

Hi-Res Tank Design-No Texture

by John · in Game Design and Creative Issues · 06/22/2005 (3:23 pm) · 6 replies

homepage.mac.com/johnselvia/.Pictures/3D/tank_rear.jpg

#1
06/23/2005 (5:42 am)
Really beautiful , if a tank can be beautiful :)
Great work !!
#2
06/23/2005 (6:14 am)
You have some pretty cool stuff. Not sure you needed to make separate threads for everything, but thanks for sharing.
#3
06/23/2005 (6:28 am)
....that's no-texture?
#4
06/23/2005 (6:36 am)
Josiah-
No texture in that there's no weathering or insignia or anything. I always put at least a basic noise texture on stuff just so it doesn't look so plastic, but this could use a lot of weathering.

Nathan-
Thanks. You're right, I probably could've put them all in one thread, but I made them separate because I saw a thread on here where people complained about someone who posted a lot of big images, and it took too long to load.

Here you can take it in chunks. :)
#5
06/23/2005 (1:59 pm)
Well, noise counts as a texture right?

i would say "procedural textures only" maybe? or something like that....
#6
06/23/2005 (1:59 pm)
Looks good tho, forgot to say :)