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Mispost in the animation forum. Hey, I'm new

by Brian Edenfield · in Artist Corner · 06/17/2005 (8:16 am) · 4 replies

Having a problem with character in torque test app.

I'm sure this has been covered before, because I seem to recall reading about it. I built a character in 3ds max and first wanted to see it as an object in the tutorial base. I exported it as a dts with no rig and no anim sequences. It shows up fine in the dev test app as an object - a manequin basically. I can see it and move it around no problem.

After that, I rigged it and set up all the nodes etc. I basically used the BraveTree Jill character as a base and followed the hierarchy structure in her file. The first time I exported it, the character would just crash the test app without loading up. Then I threw some quick anim frames in there under all the sequence nodes and re-exported it. Now the test app loads fine and my player character is actually the *player* in the test app. But there's a huge problem.......I can't see her!!

If anybody can tell me what the problem is, I would be one happy camper.

I have a feeling though that I know what the prob is. But clarification would be super!

Thanks

Brian

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#1
06/17/2005 (10:44 am)
Can you see her in the show tool? Does the dump.dmp file generated on export get all the way through the process, or does it error out?
#2
06/20/2005 (7:33 am)
Haven't tried her in the Showtool yet. But I've read on here that isn't always a guarantee it works in the test app. So I started right in the source and skipped show tool.

No errors in the dump.dmp file.
#3
06/20/2005 (8:21 am)
You should always try to check first in showtool to ensure that all the data and information that you needed exported with the DTS works. Just because a DTS file is generated and the dump.dmp appears clear doesn't mean that you are home free.
#4
06/29/2005 (10:41 am)
Problem solved.

thanks folks