Game Development Community

As long as you are fixing shapeBase.cpp

by David Dougher · in Torque Game Engine Advanced · 06/09/2005 (2:55 pm) · 3 replies

There are two other small fixes you can put in...

------------------------------
On line 334 it should be
endGroup("Misc"); not another addGroup("Misc");
--------------------------------------------------------------------
And down on line 4191 you have the Console function

Not sure if you want it to be

ConsoleMethod( ShapeBase, canCloack, const char*, 2, 2, "")
{
return("true");
}

which is what you have or ...

ConsoleMethod( ShapeBase, canCloak, bool, 2, 2, "")
{
return true;
}

Which is what I would expect but in either case, the word should be "canCloak" not "canCloack"

About the author

Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence


#1
06/09/2005 (3:44 pm)
Should this maybe be in the call for bugs thread?
#2
06/09/2005 (3:53 pm)
Nah! These are just typos - Call for bugs is more for serious issues... Like wondering if they are going to have support ready for OpenGL in version 1.0 of the Release...
This forum is for bugs in TSE and these are small bugs in TSE. I have run across a half dozen or so of them in working on the code.

Usually when I find one, I post here, they fix it, and I go away.
#3
06/13/2005 (3:13 pm)
Thanks David, the fixes are checked in. You can email me with these kinds of changes; it makes it a little easier for me to keep track of.