Game Development Community

Moving Collision Meshes

by Ian Roach · in Artist Corner · 06/07/2005 (4:49 pm) · 2 replies

Weve recently got some new dropship models into torque and we are having a problem with some of its collision meshes.

Most noticeable we have various thrusters that are animated and move , but we have a simple box collision mesh around it, which wont rotate when the thruster does.

Consequently the collision meshes get out of shape.

Any idea how to animate collision meshes so it moves with the shape ?

#1
06/07/2005 (5:50 pm)
Ian,

Just a guess, but attach the collision mesh to the same nodes as the thrusters.

Thanks.
#2
06/07/2005 (10:12 pm)
Maybe this method works.