Shapebase billboard
by Gabriel Bianco · in Torque Game Engine · 05/29/2005 (3:29 pm) · 1 replies
Is there a simple way to get a shapebase object to render a billboard instead of 3d model?
Or is it possible to do it deriving a new class from it?
The reason I ask is because we want to use the PathShape resource, but with a billboard... Any ideas?
Or is it possible to do it deriving a new class from it?
The reason I ask is because we want to use the PathShape resource, but with a billboard... Any ideas?
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