trouble exporting max to dts
by Jon Cahill · in Artist Corner · 01/12/2002 (2:15 am) · 2 replies
Ive followed every tute through i could find but im still have some trouble converting max to dts.
I have made a simple well, but after exporting i can only see 1 post.
Most the tutorials use a box for their example model, is there a problem with using groups of primitives when exporting?
Can someone please have a look at my max file and tell me where I have gone wrong.
here is my max file
and here is the dts it produces
any help or suggestions are appreciated
-Jon
I have made a simple well, but after exporting i can only see 1 post.
Most the tutorials use a box for their example model, is there a problem with using groups of primitives when exporting?
Can someone please have a look at my max file and tell me where I have gone wrong.
here is my max file
and here is the dts it produces
any help or suggestions are appreciated
-Jon
About the author
Associate Logan Foster
perPixel Studios
The only object that you had in your scene that matched this format was a box (your post) called "box05". I believe this is why you could only see this one single object in Torque because you had an incorrect name for your other objects.
Also you don't need to duplicate your ojbects unless you are going to have seperate higher detail versions of them (and if you do, they should not be linked up to anything in the scene, and you need to setup the necessary detail marker and name them properly).
I hope this helps
Logan