Game Development Community

OSX Joystick?

by Gary "ChunkyKs" Briggs · in Torque Game Builder · 05/25/2005 (7:19 pm) · 5 replies

From platformMacCarb/macCarbInput.cc:
ConsoleFunction( isJoystickDetected, bool, 1, 1, "Always false on the MAC." )

So. Uhm. That kinda sucks. I have a dual analog pad [P880]. Works great in Zap. Any chance it'll work in T2D anytime soon?

Gary (-;

#1
05/26/2005 (7:12 am)
ZAP didn't use Torque 2D as it's base. It was an example of using TNL outside of the TAP.
#2
05/26/2005 (9:17 am)
But does that mean T2D doesn't have support for Mac joysticks? Or just that kind of detection?
#3
05/26/2005 (9:27 am)
Torque does not have Mac joystick support
#4
05/27/2005 (9:46 am)
No gamepad or nothing?

Is that being looked at? Is that going to be fixed?
#5
05/27/2005 (11:33 am)
What happened with:

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6898