Game Development Community

Compiling .exe

by Eddie Lau · in Torque Game Engine · 05/24/2005 (10:36 pm) · 3 replies

Hi, just bought the book.
I have a couple of questions.

1. Can I compile/package a game I wrote with the version of Torque that comes with the book?
2. If so, can someone gimme some pointers??


TIA

#1
05/25/2005 (8:04 am)
You can package it, but not release it (you're required to have a license). You would use the executable included with the book. You cannot "compile" it without having the source code and a compiler (for which you will have to pay a licensing fee).
#2
05/25/2005 (1:14 pm)
Not to mention have a compiler.
#3
05/26/2005 (7:04 am)
Getting a compiler is simple. gcc ships with every linux config I can think of. XCode ships with every Mac. TBE is an Torque dev environment for Windows.