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Documentation is maya instead of max now. Why?

by Dale Cannon · in Torque Game Engine · 05/24/2005 (3:20 pm) · 1 replies

I was trying to find the documentation on exporting a character in max. I cant seem to find it and the documentation has maya in it now instead of max. Also wondering why this is?

#1
05/25/2005 (8:20 am)
This topic was covered here and here. Probably wouldnt be a bad idea to set notify on those threads so when the official docs come back you have a chance of being notified about it.

Yes, there are some things which got temporarily misplaced when the site got updated. They are working on getting the pages that didn't make the conversion back up and running. In the mean time you can view the Max DTS Exporter docs here.