Game Development Community

Stuck Bots

by Howard Dortch · in Torque Game Engine · 05/24/2005 (9:37 am) · 1 replies

I looked at a resource by Trent Reimer about unsticking bots. Seems simple enough to test from last move to this move and check the distance.
My problem with this seems that the bots think they are stuck when they reach a path marker and slow down and stop.
Anyone got a suggestion on how to bypass testing for stuck when standing on or near a path marker?

#1
05/24/2005 (9:44 am)
There is a way to make bots always run... If you search the forums you will find it. Other hten that you could reduce the tolerance being used to determine if the bots are stuck.