could some one explain this method to me
by Anthony Rosenbaum · in General Discussion · 01/11/2002 (8:13 am) · 1 replies
function Armor::onTrigger(%this, %obj, %triggerNum, %val)
{
// This method is invoked when the player receives a trigger
// move event. The player automatically triggers slot 0 and
// slot one off of triggers # 0 & 1. Trigger # 2 is also used
// as the jump key.
}where are triggers 0,1 and 2 in defined?in the hard code if so where?
Anthony
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Associate Anthony Rosenbaum
actually I just want this to happen if the player is in a vehicle so should this be in the vehicl sectino or is there something there