Vast landscapes with trees and grass.
by James Polston · in Game Design and Creative Issues · 05/22/2005 (3:22 pm) · 3 replies
Hey guys, I started thinking about modeling vegitation ( trees, grass, ect. ) for a project, and I was like, maybe there is a better solutin, so I searched and found this,
AlienCodec ( http://www.aliencodec.com/ ) they have awsome programs, I noticed that some of the pics ( which are below ) were using torque ^_^ Have any of you used this? and is it easy to implent into Torque?
The TreeMagikG2 has all kinds of trees ( low and high poly, I think ), and the Plantlife is good for lowpoly grass
any input is appreciated.
thx.
tree magik G2

Plantlife

misc pics

[image]http://www.aliencodec.com/

AlienCodec ( http://www.aliencodec.com/ ) they have awsome programs, I noticed that some of the pics ( which are below ) were using torque ^_^ Have any of you used this? and is it easy to implent into Torque?
The TreeMagikG2 has all kinds of trees ( low and high poly, I think ), and the Plantlife is good for lowpoly grass
any input is appreciated.
thx.
tree magik G2

Plantlife

misc pics
[image]http://www.aliencodec.com/
#2
05/22/2005 (4:15 pm)
Sweet! thanks. Do you guys have any pictures yet?
#3
Here is another thread that talks about these programs.
05/22/2005 (4:23 pm)
I will be posting them in the near future on my website. We will be making a whole forest with them. Hopefully, we should be working on the forest in another couple of weeks. Screenshots will be posted then. Here is a tree test snapshot. All the trees in this snapshot was made in less than 5 minutes a piece.Here is another thread that talks about these programs.
Torque Owner Mark Barner
mbarnatl