Game Development Community

Changing 3D models' color in-game

by Michael Layfield · in Torque Game Engine · 05/22/2005 (4:14 am) · 0 replies

Im planning to make a short demo on TGE and one of the features I was thinking of putting is the ability to change a models colors on three areas.

For example, I have a robot arm model and it has 3 possible color divisions: 1) Primary color, 2) Secondary color, and 3) Hand color. Players can then change the 3 divisions colors by either clicking on a selection of colors or adjusting a slider just like that PS game Armored Core.

Now the problem is, I dont know whats the best way to approach this. My 3D modeler says that one way is to create the models in such a way that a group of vertices have a distinct shape and texture those groups individually. Then create a bunch of textures with various colors for the player to select.

Anyways, is there any other way to approach this?