How can i import a new terrain heighmap
by Glynn James · in Torque Game Engine · 05/18/2005 (7:53 am) · 4 replies
Sorry to keep bugging but searching gave me nothing on this apart from the note in the docs thats say --
"this allows you to import a heightmap", well i guessed that much
ive created my heighmap but when i select General > Bitmap in the terrain editor nothing appears in the list and no way to navigate to another folder.
does the heightmap need to be in a certain folder? if so which? or does it need adding as a resource like when i add a new texture? if so which .cs file?
Thanks
"this allows you to import a heightmap", well i guessed that much
ive created my heighmap but when i select General > Bitmap in the terrain editor nothing appears in the list and no way to navigate to another folder.
does the heightmap need to be in a certain folder? if so which? or does it need adding as a resource like when i add a new texture? if so which .cs file?
Thanks
About the author
Torque 3D Owner Billy L
After that you can use it in the terrain editor.