3D Modeler, looking for a team.
by Kefka · in Jobs · 05/14/2005 (3:07 am) · 24 replies
Some previous work: http://www.ketelkaotic.com/MP/
Here are some low poly examples:







Interested in: Games with a scope of completion, cell phone games, mini games, I want to see things get done. Contact me below.
AIM: Kefka kaos
Email: mpadzunas@gmail.com
Here are some low poly examples:







Interested in: Games with a scope of completion, cell phone games, mini games, I want to see things get done. Contact me below.
AIM: Kefka kaos
Email: mpadzunas@gmail.com
#22
I've sent you a email with infos about us so feel free to reply soon. :)
06/01/2006 (4:49 am)
Hi Kefka,I've sent you a email with infos about us so feel free to reply soon. :)
#23
If you are interested in working on a RTS project.
We are a highly motivated team with a common vision: To make the best modern military RTS game to date!
We are currently working on a Torque based demo.
Please visit my link on garage games at:
http://www.garagegames.com/mg/forums/result.thread.php?qt=44849
This demo will happen, there is no chance this will be the typical project that dies out after 3 weeks, I have been working on and polishing this game design for 8 years!
Members are invited to be as active as their schedule permits. Progress breeds progress, enough said.
www.glhfgg.com
I look forward to hearing from you,
Chad
06/10/2006 (8:14 pm)
Hello Kefka,If you are interested in working on a RTS project.
We are a highly motivated team with a common vision: To make the best modern military RTS game to date!
We are currently working on a Torque based demo.
Please visit my link on garage games at:
http://www.garagegames.com/mg/forums/result.thread.php?qt=44849
This demo will happen, there is no chance this will be the typical project that dies out after 3 weeks, I have been working on and polishing this game design for 8 years!
Members are invited to be as active as their schedule permits. Progress breeds progress, enough said.
www.glhfgg.com
I look forward to hearing from you,
Chad
#24
Age of Muskets American Civil War
Torque Game Engine Map Contest
June 15th - August 15th, 2006
Electric Slide Productions, LLC and the AOM Development Team are bringing you the Age of Muskets American Civil War Torque Game Engine Map Contest.
Welcome to our Map Contest.
We are a small team of independent game developers working on an American Civil War shooter. While we can not afford hiring several individual level designers, who may or may not end up producing quality maps; we can offer the TGE community an opportunity to win some prizes for creating the best maps. If you have the skills, then work your map magic and enter our contest. Why are we doing this you ask? Because in order to collect the cash prize, the winning level designer must agree to contribute the map towards the Civil War game project, assigning nonexclusive rights to the map for use in commercial game. The level designer retains rights to use the map in his/her own personal and/or commercial projects. So the contest is a good way for us to add quality maps to the game project and the contest is a good way for level designers to gain recognition and may be win prize money. This contest is not associated or sponsored by garagegames.com; the contest is being run and offered by Electric Slide Productions, LLC.
Visit http://ecatalogpages.com/esp/civilwar.html for more details.
Thank you,
James Finn
06/14/2006 (10:39 pm)
Consider putting your talents to the test by entering our map making contest.Age of Muskets American Civil War
Torque Game Engine Map Contest
June 15th - August 15th, 2006
Electric Slide Productions, LLC and the AOM Development Team are bringing you the Age of Muskets American Civil War Torque Game Engine Map Contest.
Welcome to our Map Contest.
We are a small team of independent game developers working on an American Civil War shooter. While we can not afford hiring several individual level designers, who may or may not end up producing quality maps; we can offer the TGE community an opportunity to win some prizes for creating the best maps. If you have the skills, then work your map magic and enter our contest. Why are we doing this you ask? Because in order to collect the cash prize, the winning level designer must agree to contribute the map towards the Civil War game project, assigning nonexclusive rights to the map for use in commercial game. The level designer retains rights to use the map in his/her own personal and/or commercial projects. So the contest is a good way for us to add quality maps to the game project and the contest is a good way for level designers to gain recognition and may be win prize money. This contest is not associated or sponsored by garagegames.com; the contest is being run and offered by Electric Slide Productions, LLC.
Visit http://ecatalogpages.com/esp/civilwar.html for more details.
Thank you,
James Finn
Kefka