Game Development Community

Quake-like menu in GUI

by Jaimi McEntire · in Torque Game Engine · 05/12/2005 (6:41 pm) · 1 replies

How simple is it to do a Quake-like menu in the GUI system? I know I can use bitmapped buttons for the menu items, but I also want the ability to highlight menu items with the arrow keys, and select it by pressing enter (and playing two different feedback sounds, one for the item change, and one for selection). Is this easy to do with the existing controls? I was toying with the idea of making a control to do this (feeding it 3 bitmaps, and 2 sounds, and having it take care of the selections, etc), if it's not a simple task with the existing GUI system.

#1
05/12/2005 (9:10 pm)
Sit down and play. You can do it with the current system as it stands.