Game Development Community

Master server questions and IP Address input

by William Urban · in RTS Starter Kit · 05/11/2005 (7:57 am) · 1 replies

Hello all, I haven't had much time to look at the networking side of things in the RTS engine, still working on camera and unit stuff. I tried searching and didn't find much info on it. How do you either set up a master server or is there an easy way to put a IP Address connection string in a startup script? For example, I know my ip address, if I send him the RTS_debug.exe so I can see how the changes work, is there somewhere I can put in the script to just connect to my ip address server? I have some boxes on the lan that I use to test but I also want to test it over the net connection and see how it behaves.

Thanks as always,

-Will

#1
05/12/2005 (5:52 pm)
A master server is just for tracking active servers. You don't need to set one up; just use ours.

You can just use the join server GUI, or type this into the console:

$foo = new RTSConnection();
$foo.connect("myip:port");