Torque Education seminar
by Ron Barbosa · in General Discussion · 05/10/2005 (9:00 am) · 9 replies
Hey all...have there ever been or will there ever be TGE/TSE training sessions provided by GargageGames?
I think it would be cool if there was maybe a 5-day seminar that GG could charge admission for...and basically do a TGE bootcamp. Maybe have some cool downtime stuff on the weekend (maybe a forum for people to display their works in progress).
5-day seminar + weekend = 7 days. Do it in vegas or someplace warm. Charge $1,000/head for seminars and $300 for the weekend expo only.
I think it would be cool if there was maybe a 5-day seminar that GG could charge admission for...and basically do a TGE bootcamp. Maybe have some cool downtime stuff on the weekend (maybe a forum for people to display their works in progress).
5-day seminar + weekend = 7 days. Do it in vegas or someplace warm. Charge $1,000/head for seminars and $300 for the weekend expo only.
#2
05/10/2005 (9:15 am)
I believe Gonzo, maybe it was someone else, propsed a Torque online lecture thing.... But I never heard any more on the idea.
#3
There should be some additional information released to the community in the very near future about the program.
05/10/2005 (9:23 am)
Yes, actually, there will be a series of educational classes for Torque, and it actually will be called Torque Boot Camp!There should be some additional information released to the community in the very near future about the program.
#4
05/10/2005 (9:42 am)
I think this is a great idea - especially if it included Torque2D as well.
#5
I've had Torque licenses for nearly a year now...but it's tough to learn all of Torque's intricacies. I think an intensive, milestone-oriented, boot-camp style approach would be the perfect trick to getting some new game projects started.
IMHO, the camp has to include some details on migrating projects from TGE to TSE.
05/10/2005 (10:57 am)
If you want to attract a whole new crop of users, you should consider including a TGE Indie license in the admission. This is not a self-serving suggestion, I've already bought and paid for TGE & TSE licenses. I just think the community, the engine, and public would benefit from a big push like this.I've had Torque licenses for nearly a year now...but it's tough to learn all of Torque's intricacies. I think an intensive, milestone-oriented, boot-camp style approach would be the perfect trick to getting some new game projects started.
IMHO, the camp has to include some details on migrating projects from TGE to TSE.
#6
05/10/2005 (11:01 am)
By the way, Stephen Zepp...is the planned Torque Boot Camp going to be online, or seminar style?
#7
...mmm T2D
(I have a really short attention span right now lol)
05/10/2005 (6:53 pm)
Mmmm Torque Boot Camp... ...mmm T2D
(I have a really short attention span right now lol)
#9
08/11/2005 (5:11 pm)
We are currently taking enrollment for our fall boot camps for educators. The dates are Sept 12-14th (or the following week 19-21) Oct. 10-12 (right after IGC) and Dec (TBA). For more information please e-mail me. Space IS limited but we do offer group discounts.
Torque 3D Owner Jay Barnson