Perhaps the scanty $20 price tag...
by Mark Barner · in General Discussion · 05/08/2005 (4:59 pm) · 24 replies
I was reading an article about a past game/game engine Serious Sam.
Now when Croteam releases Serious Sam 2 next fall, it will be more than $20.
I have to say I bought the first game and loved it. The editor was really nice too. I bought it because of the low price. Where are these people comming up with that a $ 50 program means it is a good game? A $20 or less is crap? I have lots of really fun games with great playability for under $20. Does making a game with lots of eye candy and over $50 makes it great?
This brings up my question when I go to publish a game. I want to release it for under $20, will people not bother getting it because of the cheap price? I played Think Tanks and thought it was a fun game. Is the low price hindering sales? Or does it really matter what the price is if you market it correctly?
Quote:
Perhaps the scanty $20 price tag of the original game was interpted as a red flag; best to stay on the safe side and look at mud.
Computer Games
June 2005
Issue175
Now when Croteam releases Serious Sam 2 next fall, it will be more than $20.
I have to say I bought the first game and loved it. The editor was really nice too. I bought it because of the low price. Where are these people comming up with that a $ 50 program means it is a good game? A $20 or less is crap? I have lots of really fun games with great playability for under $20. Does making a game with lots of eye candy and over $50 makes it great?
This brings up my question when I go to publish a game. I want to release it for under $20, will people not bother getting it because of the cheap price? I played Think Tanks and thought it was a fun game. Is the low price hindering sales? Or does it really matter what the price is if you market it correctly?
#22
07/09/2005 (11:35 pm)
Quote:There is the old cliche, "You get what you pay for", while not true all the time, it is still valid.Right. And I'd add that now that marketers know that, the saying has become a self-fulfilling prophecy. (Not sure how useful that detail is, but I find it interesting, at least.)
#23
07/10/2005 (12:42 am)
I would be willing to buy Chuzzle if it was $10 instead of $20.
#24
07/10/2005 (12:31 pm)
Quote:I would be willing to buy Chuzzle if it was $10 instead of $20.There's a lot of games I haven't bought, but would have if they were $10 or $15.
Torque Owner Wayne Snyder