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Maya2DTS VC7 Project Files

by Phoenix Online Studios · in Torque Game Engine · 05/07/2005 (7:57 pm) · 3 replies

Can someone please tell me exactly how to create the VC7 project file for Maya2DTS. I tried adding the Source files and Header files, but I'm not sure how to configure & import the needed libraries.

Thanks

#1
05/08/2005 (1:33 am)
First compile the "Torque Lib", and then compile your Maya2DTS.
#2
05/11/2005 (9:26 am)
I'm still getting errors:

Cannot open include file: 'maya/MPxFileTranslator.h': No such file or directory
Cannot open include file: 'appMesh.h': No such file or directory
... 'appnode.h'
... 'appSceneEnum.h'
#3
05/15/2005 (4:04 pm)
You should be able to get the plugins for maya right from the internet. So unless you have added or deleted material you should be able to get them from http://www.dannyngan.com/torque/maya2dts/ or a site similar to it. If you have a new (6.0) version or later you can contact Bravetree Productions to get the plugin. That's how I got mine.