Help.cs function getHelp
by Zod · in Torque Game Engine · 05/06/2005 (12:23 pm) · 0 replies
I never really noticed until I started using it but function getHelp(%helpName) was broken in the 1.3 demo scripts. So I fixed it so It works properly. Figured I'd share for those who ran into the same problem of it not selecting the proper row.
function getHelp(%helpName)
{
Canvas.pushDialog(HelpDlg);
%index = -1;
if(%helpName !$= "")
{
for(%i = 0; %i < HelpFileList.entryCount; %i++)
{
%text = HelpFileList.getRowText(%i);
if(%text $= %helpName)
{
%index = %i;
break;
}
}
HelpFileList.setSelectedRow(%index);
}
}About the author