T2D Tutorial C++ Creating a Custom Object
by Matthew Langley · in Torque Game Builder · 05/01/2005 (10:48 pm) · 2 replies
About the author
Was a GG Associate and then joined GG in 2005. Lead tool dev for T2D and T3D. In 2011 joined mobile company ngmoco/DeNA and spent about 4 years working game and server tech. 2014 joined startup Merigo Games developing server technology.
#2
05/10/2005 (7:04 pm)
They seem to be having some difficulty with certain things, though really not too many things considering the ammount of changes they implemented :) ... right now I can't see any forums unless I get a direct link to the thread =/
Torque Owner Corey Martin