Invisible mesh in tiny car prevents car from touching ground.
by BigPapa · in Artist Corner · 04/29/2005 (10:03 pm) · 2 replies
Hello gang,
I'have created and rigged a vehicle in MiklShape. It is supposed to be a tiny car. I can export it but when i add it to the game, the vehicle stays on the air and never touches the ground.
It's like ther is an invisible mesh but i know it's not my collision mesh because i made it visible before exporting it and it never touched the floor.
I think it has something to do with the masscenter or the massbox.
Any ideas will be greatly appreciated. Thx!
I'have created and rigged a vehicle in MiklShape. It is supposed to be a tiny car. I can export it but when i add it to the game, the vehicle stays on the air and never touches the ground.
It's like ther is an invisible mesh but i know it's not my collision mesh because i made it visible before exporting it and it never touched the floor.
I think it has something to do with the masscenter or the massbox.
Any ideas will be greatly appreciated. Thx!
#2
I'll keep digging through the books and forums for good explanations of vehicle physics, parameters and values.
05/08/2005 (9:22 pm)
Thx. That actually helped a lot. Now I can move on to figuring out other parameters so the car behaves like a miniature car.I'll keep digging through the books and forums for good explanations of vehicle physics, parameters and values.
Torque Owner Robert Nall
Hope that's helpful.
[edit: typographical fixes and some clarification]