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[ 3dsmax ] bump map in the game ?

by Lecourtier Benoit · in Torque Game Engine · 04/29/2005 (2:27 am) · 3 replies

Hello everybody !

I have a tower model... ( i download it on the net ).
This model have a bump map textures.

But when I exporte the model in the game (*.dts ), the model don't have textures...

So my question :
the torque engine accept the bump map texure ?

:-) thanks you !

#1
04/29/2005 (8:14 am)
Bump Maps require pixel shaders and thus you need Torque Shader Engine or you need to add into the DirectX Shader resource to TGE in order to get the affect that you want.
#2
04/29/2005 (8:43 am)
Theres also this which will read its bump texture directly from a DTS file created in max. But its nvidia specific
#3
04/29/2005 (8:52 am)
Thank you very much ! :-)