Bryce Skies
by Eric Johnson · in Game Design and Creative Issues · 04/26/2005 (8:52 pm) · 2 replies
Some are good, some not so good. These are basically 9 skies
from Bryce5's default sky renders and a couple of my own. The approximate Azimuth and
Altitude are in the 'SunPosition.txt' for each sky. You may have
to fudge these numbers a bit since they don't seem to match Torque's
sun position exactly -due to the 112 degree camera lens used in rendering
I guess?, but hey they are free:)

Anyways, Use them however you like.
Eric
Torqued Bryce5 Skies
from Bryce5's default sky renders and a couple of my own. The approximate Azimuth and
Altitude are in the 'SunPosition.txt' for each sky. You may have
to fudge these numbers a bit since they don't seem to match Torque's
sun position exactly -due to the 112 degree camera lens used in rendering
I guess?, but hey they are free:)

Anyways, Use them however you like.
Eric
Torqued Bryce5 Skies
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