Game Development Community

[fxgrass] small surface

by Lecourtier Benoit · in Torque Game Engine · 04/23/2005 (11:45 pm) · 2 replies

Hello !

I have a little question :

when i test the fxgrassreplication, i have a big big big surface ....
But if i want to have a little surface ? for example a small garden....

We can see that :
http://www.illumina-game.com/index.php/mod/gallery/file/display/image/115

I search and i don't find... :-(

Thus, after, i can create a road in the grass ( beetween 2 little surface of grass )...

Help me pliz ! :-)

#1
04/24/2005 (6:58 am)
I see you like our grass.

The grass in that picture is using the twSurfaceReference object. You can make your replication area as small(or large) as you want. The grass in that screen shot has about 1000 unit radius.
#2
04/25/2005 (9:41 pm)
Didn't want to create a new thread about this so thought I would ask here. I am just using the default fxGrassReplicators that come with fxGrass 1.5 and everything works. I am curious though, for some reason, from the center of my replicators, there is a small radius that I can't see any of the grass, once I drive a bit in any direction then it shows up, even though I was supposed to be in the middle of it. InnerRads are all 0