Torque and speedstep processors
by bentgarney · in Torque Game Builder · 04/19/2005 (4:29 am) · 2 replies
#2
04/19/2005 (8:27 am)
Yeah, this is a common problem with lots and lots of games. Torque (and thereby T2D) is affected, though not as badly as other engines. We're aware of it, and some possible good solutions. Will be deciding what to do in the near future. :) Just so you know, this change will likely come from core Torque, not Melv and I, so we're a bit at mercy with the rest of the Torque production schedule. Though, if anyone here feels like busting out a nice change, using the solutions offered in the thread referenced here or something else, I'd be very happy to take a look at what you come up with. :)
Torque Owner Thomas Andersson