CS problem
by Corin · in Artist Corner · 04/19/2005 (9:16 am) · 2 replies
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#2
04/19/2005 (11:09 am)
Adam is right, if the skin is in the heirarchy AND connected to the bones via the skin modifier, it will attempt to export it twice. Thus the bones must be in the heirarchy along with any non-skin meshes, and the skin mesh must be unlinked (like the bounding box)
Torque 3D Owner Adam
Adam deGrandis