Pathed Camera Speed Limited to about 10000 MS?
by Dave Calabrese · in Torque Game Engine · 04/18/2005 (8:47 pm) · 1 replies
Whenever I set the value of 'msToNext' in a path marker to anything higher than 10000, it dosen't seem to be going any slower... just for fun I set it really high.. 32000 for all my markers, and even still it looks to be going at about the 10000 rate.
Does anyone know if this is a forced cap in the engine code, or is there a way to make the camera go real slow? (I'm trying to get the effect of a camera very slowly paning across a scene...)
Thanks,
-Dave C.
Edit: Spelled 'anyone' as 'anything'... last I checked there were a few people on these boards too, so my bad on that spelling, heh.. ^^;
Does anyone know if this is a forced cap in the engine code, or is there a way to make the camera go real slow? (I'm trying to get the effect of a camera very slowly paning across a scene...)
Thanks,
-Dave C.
Edit: Spelled 'anyone' as 'anything'... last I checked there were a few people on these boards too, so my bad on that spelling, heh.. ^^;
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