Gui/guiDebugger.cc
by Gregory "Centove" McLean · in Torque Game Engine · 04/14/2005 (7:25 am) · 2 replies
Another potential thinko...
DbhFileView::mFindLineNumber member will not be set by that code, if that was the intent. Drop the S32 from there and it will do what was implied.
DbgFileView::DbgFileView()
{
VECTOR_SET_ASSOCIATION(mFileView);
mFileName = NULL;
mPCFileName = NULL;
mPCCurrentLine = -1;
mBlockStart = -1;
mBlockEnd = -1;
mFindString[0] = '[[62822884bae3c]]';
S32 mFindLineNumber = -1;
mSize.set(1, 0);
}DbhFileView::mFindLineNumber member will not be set by that code, if that was the intent. Drop the S32 from there and it will do what was implied.
Associate Kyle Carter