Game Development Community

Building A Platform

by Danny Koo · in Torque Game Builder · 04/11/2005 (8:38 am) · 7 replies

I wonder if anyone could give me a hint on how platform games work. I wanted to do something like mario along the line, have 'mario' walk on platform. Are all those platform sprites? If so, what do I need to ensure Mario does not go under the 'platform'?

Thanks!

#1
04/11/2005 (10:52 am)
You should be able to either use sprites or even tilemaps for the platforms... then just enable physics and get the right settings tweaked, that way you just runs along it
#2
04/11/2005 (10:54 am)
Hmm..... any reference for me to read Mr. Bob?
#3
04/12/2005 (8:22 pm)
Google (TM) it ;)

but here is a reference you may find useful:
tilebase scrolling
#4
04/13/2005 (8:22 am)
here is a good place to start, the tutorials are a good way to get familiar with torquescript and T2D... the Physics demo "resource:" is a good way to test physics out
#5
04/13/2005 (9:19 am)
How long do I wait before my resources get posted?
#6
04/13/2005 (9:19 am)
It depends on the workflow structure of the GG offices.
#7
04/13/2005 (9:20 am)
@James: Lol, that's tedious work. Been there, done that.