How long did you take reading it?
by Jim Evans · in Torque Game Engine · 04/10/2005 (10:57 pm) · 13 replies
Hi, I have a question for everyone here who has read 3dgpaio, how long did it take you to read through? I read alot of posts in the forums here about people who went through it in a day, 2 days, a couple days even... Did you also type out all the code and understand it all? I'm not putting the book down at all here, I am a slow reader, and I dont know any coding of any sort (html aside, which really isnt code) but its taking me along time to work my way through this, and I am not really understanding the coding Im typing out. Granted Im really only interested in the art sections, textures, terrain, animation, ect... But I would like to be well rounded. It just seems a little... whats the word.. I dont know, when people have gone through it in 2 days.. So, how long did you take, what did you get out of it, did you type out all the code?
-Thanks
-Thanks
About the author
#2
04/10/2005 (11:48 pm)
I read it mostly straight through, though I did skip around a tad in the middle. Overall, about 3 weeks to work through it. I didn't type out all the code in the book, but I instead tried to make something else with what I had just learned about.
#3
Donttype the code just read it, the errorfree code is on the disc.
Im estimating it will take me 2 months(im a MAJOR slacker)
Ive skipped around A-LOT, that way i look forward to getting to the next chapter.
What Daniel said about macking something from what you learned is exactly what you should do(i should start doing that).
04/11/2005 (1:58 pm)
I'm reading it.Donttype the code just read it, the errorfree code is on the disc.
Im estimating it will take me 2 months(im a MAJOR slacker)
Ive skipped around A-LOT, that way i look forward to getting to the next chapter.
What Daniel said about macking something from what you learned is exactly what you should do(i should start doing that).
#4
Donttype the code just read it, the errorfree code is on the disc.
Im estimating it will take me 2 months(im a MAJOR slacker)
Ive skipped around A-LOT, that way i look forward to getting to the next chapter.
What Daniel said about macking something from what you learned is exactly what you should do(i should start doing that).
04/11/2005 (2:00 pm)
I'm reading it.Donttype the code just read it, the errorfree code is on the disc.
Im estimating it will take me 2 months(im a MAJOR slacker)
Ive skipped around A-LOT, that way i look forward to getting to the next chapter.
What Daniel said about macking something from what you learned is exactly what you should do(i should start doing that).
#5
:)
04/19/2005 (10:34 am)
Every once in a while i re-read a chapter. So I guess I am still reading it (purchased the book before 5 or 6 months):)
#6
04/19/2005 (11:03 am)
I take it as a reference , so I pulled it off the shelf every now and then, and it's really good.
#7
05/03/2005 (5:28 am)
I worked through it in about 3 weeks. First time.. Now going through it again and as i go i am putting in my own comments in the code. I bought the book /cd but also found an acrobat version of the book on the net, which i used to cut and paste code from.. saved a lot of wasted time on typos.. that seems to have brought a lot of ppl unstuck.
#8
it's open, right next to me now...
i hope that Ken decides to write a followup for TGE1.4 and TSE... i'll preorder the EA copies of both :)
--Mike
05/25/2005 (6:46 am)
I'm using it as a reference... and the code examples as a basis for my own projects...it's open, right next to me now...
i hope that Ken decides to write a followup for TGE1.4 and TSE... i'll preorder the EA copies of both :)
--Mike
#10
05/25/2005 (2:51 pm)
I read it in a weekend and now use it as a reference. Though note that I just read it, I didn't try the examples.
#11
btw, thx for the link... i didn't even know the new book was already in the works...
--Mike
05/25/2005 (3:36 pm)
Yes Mark... like that one... with references to the new version of the engine...btw, thx for the link... i didn't even know the new book was already in the works...
--Mike
#13
05/27/2005 (4:13 pm)
I'm still reading it, and I decided to go over some C++ programming info and issues for personal reasons, then I should be back in full swing, but the book is great and covers alot , the TGE really has alot to offer more than people know, for most gamers it's always the game artwork that draws the attention, for us programmers and others I give a hats of for the work that's put into any project, but let's play let's show what indie gamers are all about, cheers!! :D!!
Torque Owner Jeremy Alessi