Creating interior levels
by Nicholas Peshman · in Technical Issues · 04/07/2005 (11:41 am) · 3 replies
Im curious how others create interior levels in linux for torque. I have tried using quark with wine to no avail. are there other methods? Are they commercially viable? Also is it possible to create a game with all assest from inside linux with Torque?
#2
04/13/2005 (6:06 am)
Thank you for your reply and the info. I have gtk radiant working for now so hopefully that will get me through until constructor comes out, while the free version is for non commercial apps only itll provide enough to learn from. Also following the constructor thread seems it MAY only be about 6 months till its released though I know thats not official.
#3
04/14/2005 (10:21 am)
Jeff i've had a number of people express an interest in the exporter, people might want to check out my latest blurb about here www.draekko.org/draekko/index.php?entry=entry050414-132007.
Torque Owner Jeff Greenland
I use blender on linux... I got wine working... Quark sucks with it though. White screen.
...I just boot into my crappy windows partition for interior modeling as it is sadly the only real option at the moment. =s