Render to Texture
by Mike Kuklinski · in Torque Game Engine Advanced · 04/01/2005 (9:55 pm) · 7 replies
Has anyone experimented with rendering to texture?
I want to render a HUD to a face on a vehicle -- I am just not sure as to how this would be done.
I want to render a HUD to a face on a vehicle -- I am just not sure as to how this would be done.
About the author
http://dev.stackheap.com/
#2
04/01/2005 (10:21 pm)
Well---the TSE product page states that TSE supports Render-to-Texture, and uses 3d HUDs as an example...
#3
04/01/2005 (10:25 pm)
Didn't notice this, but your right. I guess i need to dig further to see how to render a GUI to texture to be attached to a DTS shape.
#4
04/01/2005 (10:34 pm)
If you figure it out, let me know. I have barely dug into the new API or how things render.
#5
04/02/2005 (1:50 am)
Take a look in the blender code for a good example of render-to-texture
#6
04/02/2005 (11:02 am)
The Terrain Blender?
#7
04/02/2005 (2:34 pm)
Or the reflection code, or the refraction code, or the glow buffer code...
Associate Tom Spilman
Sickhead Games
There is also Pat's old resource which does something similar.