%client.delete();
by Entr0py · in Torque Game Engine · 03/31/2005 (2:55 pm) · 3 replies
Using %client.delete(); will crash my server from script, but if i type ####.delete(); in the console the connection is disconnected cleanly (the number being the Id of the connection). Anybody know a way around this or why it is happening?
Torque 3D Owner Entr0py