Game Development Community

Minor Path Error

by Melv May · in Torque Game Engine · 12/22/2001 (8:32 am) · 2 replies

I believe the following causes an unwanted dependency.

\fps\data\shapes\rifle.cs (Line 64)
textureName = "~/data/shapes/crossbow/smokeParticle";

I think this should be ...

textureName = "~/data/shapes/rifle/smokeParticle";

/Melv.

#1
12/22/2001 (9:04 am)
actually in Tribes 2 you find that mixure of particle effects between weapons and emitters rather often. . .it saves time and space . . .you just have to remember not to call the emitter before it is initiated
Anthony
#2
12/22/2001 (10:19 am)
This reference is actually an error, as the rifle has it's own smoke texture. It's been fixed, thanks :)