Game Development Community

Character animations play in ShowTool not in game

by Donnie Bugden · in Game Design and Creative Issues · 03/29/2005 (6:37 pm) · 3 replies

Hi,

i am having trouble replacing the main character from the fps. my animations play in the ShowTool, but not in game. i am using maya2dts exporter. any suggestions will be greatly appreciated.

thanks,
donnie

#1
03/29/2005 (8:36 pm)
Well i think i fixed my problem. i think the exporter needs to be set to cyclic and blend to true? hopefully when i am done with thesis i can put together a tutorial on creating a replacement character with maya. it would be cool to be able to give back to this community.
#2
03/29/2005 (8:42 pm)
Scratch that. maybe it was the length of the animation or just blend. torque rocks.
#3
03/30/2005 (4:46 pm)
Hmmm... oddly enough I also had a problem with animation length before... Regarding a sort of hover animation that was about 120 frames in length. Played in showtool just fine, but when I tried to play it in Torque propper it only played to the first 15 frames or so and then got stuck. Then I reexported it at 60 frames of length (with lots of key framing headaches) and it worked... never really figured out why :/